AI Insights · Timothy · April 2022
Top Down Games in South America: Q1 2022 Performance
Discover the performance trends of the top 5 top-down games in South America during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, top-down games in South America saw varying trends in terms of downloads, revenue, and active users. Here's a closer look at the performance of the top 5 games in this category.
Piano Fire from Adamusic Information Tech Co. Ltd experienced a significant fluctuation in weekly downloads, peaking at 741K in mid-January before gradually declining to 343K by the end of March. The weekly active users mirrored this trend, starting at 1.1M in early January and ending at approximately 799K. The game's weekly revenue also showed notable peaks, reaching up to $53 towards the end of March.
Clash Royale by Supercell maintained a relatively stable download rate throughout the quarter, with weekly downloads ranging between 386K and 576K. Active users showed a slight decline from 27M at the start of January to 22M by the end of March. Revenue saw a few peaks, notably hitting about $420K in early January and $353K in early February.
Merge & Fight - Dinosaur Game from HOMA GAMES had a remarkable increase in downloads, starting from a modest 3K in mid-January and soaring to 1M in mid-February. Active users also saw a significant rise, peaking at 1.46M in late February. Revenue, although lower compared to other metrics, reached around $174 at its peak in late February.
Among Us! by InnerSloth LLC experienced a steady decline in both downloads and active users. Weekly downloads started at 519K in late December and dropped to 351K by the end of March. Active users followed a similar trend, decreasing from 1.1M to 663K over the same period. Revenue also saw a decline, with the highest weekly revenue of approximately $1.9K at the start of the quarter, dropping to around $917 by the end of March.
8 Ball Pool™ from Miniclip.com showed a consistent download rate, with weekly downloads fluctuating between 329K and 508K throughout the quarter. Active users remained relatively stable, averaging around 5M. Revenue also maintained a steady trend, peaking at $121K in early January and staying around $89K towards the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.